![]() ![]() ![]() ![]() RECIPE = BEAUTY / ORGANIZATION / STANDARD / A SUITABLE AMOUNT OF CHARS / AND THE MAIN = SIMPLICITY. What my mugen needs to have to be a good game? Well first of all you need to analyze somethings about everything and knowing because it happens.ġ - a fighting game being old or new has an aesthetic beauty and very much organization with a standard of layout.Īll the portraits and selection screen has a harmony into the design.Ģ - there aren't mixed styles or unbalanced characters,everything is compatible with the main theme.ģ - the old mugen engine did cause crashes and closing the game abruptly and with bugs.Ĥ - into the mugen engine some mixed characters had an unbalanced techniques and high level of difficulty with theirs Artificial intelligence becoming the game a boring experience.ĥ - the missing of an animated selection screen and a winner screen really made things a little bit poor.Ħ - a huge amount of characters into the mugen let the player confused to choose the most popular fighter to make a story mode.ħ - the trash looking of mugen engine in many games let the fighting fans very disappointed and with pish. Some people really hate the mugen engine and criticizing so much all the engine and the games created on it,maybe you never had asked about why people from whole world have this aversion to this fighting platform. WHY DOES SOMEONE HATE MUGEN GAMES? DO YOU KNOW? ![]()
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